The build above can both survive and clear enemies with ease. At least one is an absolute must as it greatly increases the DPS of Mesa’s Regulators. Survival is not an issue until roughly level 100 Bombards enter the picture. Energy management is relatively easy thanks to high duration which reduces the amount of times you’ll have to renew Shooting Gallery and Shattering Shield.
Energizing Dash is still key for keeping energy up so make sure you are using Zenurik Focus school. Ability RangeOne aspect of our build that’s different from most is the use of range mods. Many Mesa builds opt to use without any range mods, leaving Mesa with 34% range. We actually recommend you go this route for any content that’s below level 100. Range affects the distance that Shooting Gallery will stun and jam enemy guns.
In lower level content, this crowd control effect is more likely to be annoying so consider replacing. Some replacement options include, or depending on your preference.In high level content, however, Shooting Gallery’s CC is extremely useful for surviving. This is because Shatter Shield’s 95% damage reduction isn’t always enough when facing level 100+ enemies.
Mesa’s biggest problem is Bombards as their splash damage can kill her through Shatter Shield. Shooting Gallery reduces the probability that a Bombard is able to get a shot off, effectively increasing Mesa’s survival rate. Ability StrengthIt may seem odd that we are only using one strength mod, but in our experience this is all you need. Mesa kills extremely fast with and the damage scaling on increasing ability strength simply does not justify the mod slots. Our only goal is to increase ability strength high enough that Shatter Shield provides the maximum 95% damage reduction. We recommend you try out a high strength Mesa build and compare it to this if you’re uncertain.
But trust us, this is more than enough fire power to get the job done. Fleeting ExpertiseA common debate for Mesa builds is whether or not to include.
Is trading duration for efficiency a good idea? The argument for duration is that you won’t need to activate your abilities as frequently. That means less energy consumption over the long run and it’s also more convenient having your abilities last for longer periods of time.In our experience, the answer to this question depends on what type of content you plan on doing. If you intend to bring Mesa on short missions, replace with.
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The reduction in energy cost for all your abilities feels great as it allows you to spam Peacekeeper while flying through rooms. Also consider bringing for low-level missions as forgetting to renew your Shatter Shield immediately is far less likely to be a lethal mistake.For missions with lvl 100+ enemies, trading 60% duration for 30% efficiency is not worth it (replacing with ). You must keep Shooting Gallery and Shatter Shield active at all times in these missions so the shorter duration can easily punish you. We do not recommend using over if you’re doing long survivals or other similar types of content. If you’re looking for a simple, no nonsense Peacekeeper build then look no further. The 0 Forma build above shreds through any enemies below level 100 and most enemies above 100. The kill speed only starts to slowdown on Grineer units over level 100 due to their armor, but this is true for any weapon in the game.Since this is practically the only circumstance where Peacekeeper starts to slow down, Corrosive is necessary for reducing enemy armor.
We’re using + an unranked over a single maxed here because the 15% difference is less significant than the 60% status chance increase for Corrosive procs.Alternatively, if you are with a squad that is using, consider a Viral or Radiation build. The Regulators fire so quickly that they can inflict status effects on an entire room of enemies in seconds.
Viral halves enemy HP temporarily which significantly reduces kill time on high level enemies. Radiation works well against Alloy Armor (e.g: Corrupted Bombards) and also has a status effect that causes enemies to attack each other. This confusion status proc is great for crowd control at high levels. 3 Forma Regulators Prime Build. We’re showing the Forma’d Regulator Prime build before Mesa Prime because it’s far more important to Forma the Regulators. The DPS increase from adding and is insane.
In Warframe builder, burst DPS increases from to and our in-game tests saw kill times on Corrupted Bombards cut in half. The addition of both and also increases the amount of Corrosive procs per second which makes a massive difference against high level Grineer.The power of this build is that it is extremely versatile. Veterans might notice that we are not using or, both of which are valuable for taking down high level enemies. If you switch to one of the Naramon Polarity slots, you have the freedom of adding one or both status elemental mods by replacing one or both 90% elemental mods. There is space despite being forced to put one of the status mods in a Naramon slot thanks to their low mod capacity.We’ve tested both 90% mods and 60/60 mods and found that kill times are almost the exact same for any content below level 150.
Since that covers the vast majority of content in the game, it’s better to use the 90% mods in most cases. Inflicting status only becomes relevant in long survival runs, so make sure to make adjustments accordingly if that’s where you intend on bringing Mesa.This build also has the freedom of switching to a Radiation or Viral build if desired. For Radiation, simply swap with. For Viral, move to where is and then replace Convulsion with.
As mentioned previously, Radiation is excellent against Alloy Armor while Viral is excellent in missions where your team has 100% armor reduction from. 4 Forma Mesa Prime Build. The only benefit to Forma’ing our Mesa build is that we can now use, add an Exilus mod and use a rank 10. The most important of these changes, by far, is changing the Aura polarity slot for Corrosive Projection. As we’ve mentioned time and time again, Mesa only struggles with killing high level Grineer thanks to their armor so Corrosive Projection goes a long way to solving that problem.As for the Exilus slot, there is quite a bit of debate on whether or not is worth the space.
We’re not going to get into this debate: Forma according to your preference. In our experience, flying through rooms and shooting everything in sight is more than adequate. If you prefer to walk / roll while using Peacekeeper, then go ahead and use. We like using as knowing where enemies are spawning and where to use Peacekeeper is a nice quality of life addition to the build.It’s also worth noting that the only reason we’re forced to use this amount of Forma is because of the Umbral mods. You can replace these with regular and, opening more freedom for how you Forma the build. We recommend considering this first so you can test a few variants of Mesa builds (e.g: / builds or low range builds) to see how you like them.
Primed Southwest 2019
Personally this is the build we like most, but it’s always worth testing yourself! Wrapping It Up. Mesa is excellent almost regardless of how you build her. However, the builds listed above have served us well in all levels of content so we recommend checking them out. The 0 Forma builds are excellent ways to be “introduced” to how overpowered Mesa Prime can be, then you can move into adding Forma when feel confident in how you want to play her.The Regulator builds are fairly rock solid and are the most important part for dishing out heavy damage along with.
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If you have any tips for how to build Mesa (or just want to share your own build), please do so in the comments below. Thanks for reading!
Hunter adrenaline. Dragon key to lower shields ( not really needed but helpful ifyou are to good at avoiding damage, Armored agility, umbral fiber, vitality, intensify, Mesa Waltz, continuity, aviator.1. Have shield destroyed. Many ways but I prefer enemy fire.2. Let 1 or 2 enemy attack your health directly to generate energy to max.3. Varazin dash through your frame for full health. And your companion even robitc can be healed if needed.4.
Take another hit if you have any shield come back. Then when you are health only activate shatter shield.
Aviator and armored agilty are for higher lv enemy so you can jump and take damage but not get one shot.5. Activate Peacemaker and bring UNLIMTED justice to all but 1. Somebody has to tell the tale of what just happened I haven’t seen anyone constantly/ consistently keep a room wiped better.When using this build, target heavy enemies 1st so the trash can hit your shatter to regen energy and keep shields off.
I like equipping the dragon key for reduced shield to keep my health exposed which keeps my energy up. Duration is not an issue if you have full energy in 2 seconds. Speed plus Waltz makes you super mobile. YOU CAN ROLL WHILE USING WALTSZ!!! You don’t want to roll around all the time? Ok, that’s fine.
Remember your high energy pool? Deactivate, repostion on a tree or lamp post or rock and you right back to keeping the Peace.Any Mesa build has trouble with incoming bombards and stuff. But this build gives you enough damage reduction and health to survive wayyyyyyy longer AND completely fill energy. Viral or radiation plus atk speed for Regulators.
Ignis as pure cc with 50m range (to reach as far as Peacemaker) or more, high status, fire rate, multishot plus corrosion (especially if you run solo) because the procs can stack multiple times giving more than 25% armor reduction. Even add blast to Ignis for a laugh (release for 1 second and fire again to keep procs going). Im 200 hours in and I can solo 1 teralyst, reach 9 in onslaught solo 9 and 6 in Elite solo finished star map and can solo some sorties but not everyone. Can do every Nightmare solo especially no shileds.
Mind you I only have mote amp, 2 lv 1 arcane velocity and 0 Primed anything. And only 1 forma on Mesa (prime that is). Im just Mr 10 by the way. I feel like I have great build because I out kill other players by far while still taking time to revive them and the Kat while taking the same damage from enemies that down player im reviving. My 3k plus kills vs 200 235 287 in Onslaugh and STILL taking less total damage lol. I guess other Warframes abilities need kills or many enemy to be effective.
All I need is one enemy (or energy siphon arua since i dont need CP aura). Also you still have shooting gallery to help “Regulate” enemy fire. And balistic battery to break enemy that will deal heavy damage to you like those heavy armor glass heads. Either before or after softening them up with Ignis. My build is pretty much the same with a few changes. First, I use Fleeting instead of Streamline.
This allows me to spam my Peacemakers more often. Next, I run Adaptation instead of Augur Reach.
The extra survivability from Adaptation is really nice and I find that only having Stretch is perfect for the amount of range that you get on Shooting Gallery (12m). This is all I really need for hallway camping in high end missions like 2 hour Mot’s.
Last but not least for mod wise, I like to run rank 2 Synth Reflex in my Exilus. I run it at rank 2 due to capacity reasons. But at rank 2, it gives 75% holster rate compared to a max rank Streamlined Form which gives only 60%. One last thing, I also have Arcane Energize swapped out for one of the Velocities.
Recently, Saryn Prime entered the vault on December 12th 2017, the Primed variant was vaulted and can’t be obtained anymore through farming. Nikana Prime and Spira Prime were also vaulted as they came together in a Primed bundle.The Frame and the weapons vaulted together can still be obtained through trading and pre-existing relics. If you are looking to trade the relics/parts you can always head to the website www.warframe.market to trade Prime Parts/Relics with fellow tenno.Saryn Prime DetailsRelease Date: February 16th, 2016Vault Date: December 12th, 2017 Saryn Prime Stats.: 0. Health: 125 (375 at Max Rank). Shield: 100 (300 at Max Rank). Energy: 200 (300 at Max Rank).
Polarities: -, D, V. Aura – D.
Sprint Speed: 1.0Farm Saryn PrimeBelow are the relics that you can purchase from warframe.market or by trading from the trading channel. Saryn Prime Relics. Blueprint: Lith S4 Rare, Meso S3 Uncommon, Meso S4 Rare, Neo S1 Rare.
Neuroptics: Lith A1 Uncommon, Meso S5 Uncommon, Neo V4 Uncommon. Chassis: Meso S2 Rare, Neo S2 Rare. Systems: Lith H1 Common, Meso C1 Common, Meso F1 Common, Meso N4 Common, Neo N5 Common, Axi G1 Common, Axi T1 CommonManufacturing RequirementsBest Saryn Prime Build 2018Below is the max reach High DPS Berehynia build that melts enemies across the whole map. This build can be used even if you are a Saryn Main, just replace one of the reach mods with Vitality for more tankiness in higher levels.The build requires 3 forma, 1x “-” and 2x “V”. Intensify + Transient Fortitude + Power Drift for maximum Power Strength. Constitution + Primed Continuity for max duration. How to delete monika ddlc steam. All of the powers are duration based so these mods are important.
Overextended + Stretch Maxed for maximum power range. Replace Stretch with Vitality if you need tankiness for high level missions. Streamline for efficiency. Replace Vitality or Constitution with Fleeting Expertise if you want more power efficiency.Saryn Prime vs SarynPrimed variants are always supposed to be better looking and better in terms of stats. Also they come with few more polarities so that you don’t have to use too much (there’s never too much forma though). There’s not much you need in terms of details for this.
Fun Facts. S Prime and Volt Prime, posses highest energy pools compared to all frames in the game. Saryn was the first frame in the game announced with a lore video. Certain areas of the frame will grow when the 4th power (Toxic Lash) is casted.FAQ. Price – Average cost of Saryn P is 200 Platinum on warframe.market as of now. It is recommended that you obtain her as she is not returning to the prime drop tables any soon.
Drop Locations – As mentioned earlier the relics that drop saryn are no more obtainable unless you trade them.
Each of the frames in Warframe aren’t massively complex to understand. There are many different frame types, which are basically character classes that you can swap between them at any point; assuming you’ve unlocked them first, but they can also be tweaked further with mods. Aside from that, they all move in basically the same way but have four unique abilities.There’s certainly a lot more to Warframe itself that’s worth delving into, but it may be somewhat intimidating going in blind. If you get stuck, you can always head back over to our main for everything else you need to know about Digital Extreme’s loot shooter.
Warframe frames and mods guideThis guide will go over the frames in Warframe, how to get your first ones, and mods that you can equip to make them more effective in combat. It will also briefly go over Riven mods and what they are.Warframes are essentially like character classes in other games, meaning that in order to augment your abilities to get the most out of them, you’ll need to equip mods to improve certain aspects of that character. These could increase mobility, reduce the cost to activate abilities, or increase your range – among many others. So how do you go about getting Warframes in the first place? Well, Warframes require a lot of work to unlock (assuming you don’t just outright buy them).
Which makes sense, considering it’s basically like getting a brand new character every time you pick one up.Obtaining your first frames in WarframeDuring your early hours in Warframe, you’ll be mostly be getting new Frames by way of bosses. Each planet has its own Assassination boss (some have more than one), and most of those bosses have a chance to drop one of the three Warframe components: Neuroptics, Chassis, and Systems. Typically, the chance of those three dropping are in descending order. So, Neuroptics have a higher chance than Systems to drop. Once you’ve got all three parts, you can (usually) buy the Blueprints to put them all together in the Market. Then, it’s time to build!Other Warframe components and Blueprints can be picked up by way of certain Quests (Sands of Inaros rewards you with everything you need to build Inaros, for example) or through Clan Dojo research.Warframe requirements Some frames require relatively specific conditions to be met in order to obtain the relevant blueprints, such as defeating a boss, completing bounties, or finishing certain quests.Due to the number of frames currently in the game, the first ten alphabetically are displayed. In order to find the frame you want to know more about, please use the search function and type the name of the frame you wish to know where the various blueprints drop.
This list will be updated as and when new frames are introduced into the game.
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